In Electronic Communities, Marketplace Power Shifts to Consumers
The shift of marketplace power to consumers that began with the quality
movement of the 1980s will only accelerate as consumer processes are
redesigned
for an on-line world.
There are some parallels here to power shifts between consumer product
companies
and retailers. In the 1980s, the balance of power between producers and
retailers began to tip in favor of the retailers, particularly those with
sophisticated, computerized point-of-sale and inventory systems. Many retailers
demanded ; and largely received ; concessions on price,
packaging, delivery and other terms. Retailers like Wal-Mart, Target and
a number of large supermarket chains, possessing precise, timely information
on what was or was not selling in a particular store ; and with
the buying clout to back up their threats ; have had significant
impact on the way consumer product companies operate.
Electronic communities that focus on end-consumer segments represent a similar
threat to the end producers of goods and services. Here, again, arming
consumers
with information and buying clout is likely to have significant impact.
Consumers will gain "information power" through these electronic
communities with two abilities:
· To compare products (mortgages, airfares, car prices, etc.)
· To converse with other consumers about the suppliers of
those
products
The Internet allows discussions among consumers on an endless number of
topics to b
e everyday occurrences ; markedly improving the need
to network. That, in turn, creates the potential for inefficient and inept
operators to be exposed far more quickly than in the world of bricks and
mortar.
Many of these kinds of conversations are happening in cyberspace. The
producer
of the NBC-TV science fiction series seaQuest was surprised to see a Web
site organized by fans and filled with pointed advice about how to change
the show. In Spring 1995, some 5,000 fans signed a document demanding
changes.
This kind of dialogue will happen in and outside full-fledged electronic
communities. Hundreds of organized discussion groups have been on the Internet
for years.
In an on-line world, reputations can get tarnished ; or varnished
; quickly. We expect many more incidents like Intel Corp. and its Pentium
computer chip, whose defects were discussed over the Internet in 1994,
prompting
a multimillion-dollar recall.