Powered by InformationWeek Business Technology Network
Topics:
Digital Life : Second Life
Second Life's Linden Lab Punctures Its Own Hype
Still, the statistics released today show impressive rates of double-digit growth in real users and in the Second Life economy. Linden Lab is picking up a gauntlet thrown down by Clay Shirky in December. Shirky, who is a faculty member on the Interactive Telecommunications Program at New York University, correctly flamed Linden Lab and the gullible business press for touting the total number of residents in Second Life as being equivalent to its user base. At the time, Second Life had 2 million residents. It's now over 3 million. That sounds impressive, but it's less so when you understand what a "resident" is. A resident is another name for a Second Life account, also known as an avatar. Each individual user -- each flesh-and-blood human being -- can have multiple avatars in Second Life. And you don't need to pay to participate, either -- most of the things in Second Life are free to do. Moreover, everyone who's ever logged in to Second Life counts as a resident, even if they gave it three minutes and bailed out, never to return. Nonetheless, Linden Lab, until now, touted its residency statistics when asked about the size of its user base, and left credulous journalists to connect the dots. Shirky provided a roll of shame of journalists who fell for the line:
Today, Linden Lab divulged more sensible usage statistics:
Does that last statement refute Shirky's ongoing assertions that Second Life is not now, and never will be, a mainstream activity? At first glance, yes, because it indicates that SL has the same stickiness as blogging -- one in 10 people who try it, stick with it. Blogging has become mainstream, so Second Life is on its way to becoming mainstream, too, isn't it? Not necessarily, because far more people read blogs than write them, whereas to participate in Second Life, you need to have an account, and need to stick with it. Still, the statistics are good news for Linden Lab and the people who are invested in Second Life, either financially or emotionally. The credibility of the report is somewhat undercut by Zee Linden not signing his real name. Look, it's swell to go around using Second Life nicknames while in Second Life and in the real-world SL community. But when talking about real-world business issues, it's customary to use real names. I'm Ziggy Figaro in Second Life (IM me and say hi sometime), but out here, I'm Mitch Wagner. I'm prettyy sure "Zee Linden" is John Zdanowski, chief financial officer for Linden Lab, but I had to do some middlin' fancy Googling to figure that out. Another thing Zee Linden wants you to know: Second Life's internal currency, Linden Dollars, isn't real money. And you don't own your Linden$ the way you own the coinage under your sofa cushions. "Technically, the L$ is a limited license right to participate in and use certain features of Second Life," he says. That'll help counter hype like this::
That's a pretty common statement in journalism about SL. But, actually, it's not so much with the truth thing. Second Life's terms of service lets them kick you off SL for any reason, and you forfeit all your Second Life property and Linden Dollars. It's great to see Linden Lab stepping up and taking responsibility for debunking some of the more outrageous claims about Second Life. Based on my experience, Second Life is a powerful invention and has potential to be a great force in the world, but excessive hype can be fatal to a company when the backlash sets in. The backlash has already begun; the best way for Linden Lab to weather it is to get ahead of it. « Combating The Black Market In Personal Data | Main | Sony Ericsson Kicks Off 3GSM With Bash » |
| Sign Up Now For InformationWeek News Alerts |
| |||||||||||||||||||||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||||||||||
|
|
|||||||||||||||||||||||||||||||||||||||||
| |
|||||||||||||||||||||||||||||||||||||||||
|
|
|
|
|
||||||||||||
|
||||||||||||||
|
|
|
|
||||||||||||
|
|
|
|
||||||||||||
|
||||||||||||||
|
|
|
|
||||||||||||
|
Ars Technica
Boing Boing Channel 9 Forums CRN Blogs Dr.Dobb's Portal: Blogs Engadget Gizmodo GrokLaw |
Lifehacker
Schneier on Security Slashdot TechCrunch Techdirt Techmeme Valleywag |