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Google's Virtual World Could Be Business Answer To Second Life
As if Google isn't pervasive enough, it looks like the search-engine company is planning to launch its own virtual world, which will compete with Second Life, but could be much more valuable to business users in real-world applications. Google's venture could be competitive right out of the box. That's because My World -- the expected name for the venture -- won't be starting from scratch. It will likely be cobbled together from a bunch of technologies already in existence at the company, including Google Earth, Google Maps, and Google SketchUp for 3-D modeling. How might it work? Well, say you want to check out potential sites for a conference you're planning in Chicago. You'd use the street view feature of Google Maps to investigate actual meeting locations, restaurants, night clubs, and hotels. You also would be able to look inside the facilities at various hotels. Once the search for a location is narrowed, meeting planners could do virtual, narrated walk-throughs of facilities with salespeople who could field questions -- all through My World. Google's superb personalization tools also could play a role, helping to tailor the experience to information that members have submitted about themselves. Have a preference for Italian restaurants when traveling? The service could zero in on several fine places for pasta and red wine. Such obvious applications alone should give Google's My World (not to be confused with ebay's similarly named venture) a major leg up over the almost pure-fantasy qualities of Second Life. In my admittedly limited time in Second Life, I found the heavyweight client, clumsy avatar movement controls, and other features to carry a very steep learning curve. I would expect any offering from Google to offer more streamlined, Google-esque usability. Google could do to virtual worlds what it did in the search space, ultimately surpassing the first movers with superior technology and, now, resources. No doubt Second Life will maintain a strong following and always be respected as one of the earliest entrants in this space, but it would be easy to see Google's My World emerging as more of a business-focused virtual world. There's a strong analysis on the future of virtual worlds by our internal expert, Mitch Wagner (who's on vacation this week, otherwise I'm sure he would have weighed in). I won't claim Mitch agrees with my thinking, but since he's not here to respond I'll take the liberty of lifting a couple points from his blog entry that I interpret as Google having a stronger future in virtual worlds than Second Life does: Second Life might not be the virtual worlds platform of the future. It's got lots of problems. It's unstable, doesn't scale well to large numbers of users at a single event, and it's hard to use. The company faces mundane business problems: Lately, users have been complaining about breakdowns in the payment-processing system, with perfectly legitimate real-world credit-card transactions getting rejected far too frequently. Users, including some big businesses, complain that Linden Lab -- the company that owns and operates SL -- doesn't communicate sufficiently well about strategic direction. Then there's this excellent reader reply to Mitch's post that also argues in favor of a Google-driven virtual world: From Mapper99: commented on Sep 24, 2007 1:56:06 PM In summary: I think Google has greater capacity -- and business sensibilities -- to take virtual worlds mainstream, for both businesses and consumers. Do you agree? « Motorola Bows WiMax Chipset For Mobile Devices At WiMax World | Main | Demo Day 1, Part 2: Social Networking » |
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