Cloud // Cloud Storage
News
10/15/2010
04:16 PM
Connect Directly
LinkedIn
Twitter
Google+
RSS
E-Mail
50%
50%

GameSalad Changes Alarm iPhone Developers

A new business model brings a backlash.

GameSalad, the iPhone game development platform operated by Gendai Games, announced a new business model last week at GDC Online 2010 in Austin, Texas.

This week, a significant number of GameSalad developers are headed for the door. Ansca Mobile, which makes the competing Corona SDK mobile development system, says that it has seen thousands of new referrals to its Web site and that its SDK has been downloaded over 200 times by new guests in the past week.

The forums at GameSalad's Web site, as well as Ansca Mobile's, reveal considerable dissatisfaction with GameSalad's new approach.

GameSalad's revised business model is to make its game development tool free but to take a percentage of app revenue, after the 30% cut that Apple takes from App Store sales. It has ceased being a seller of programming tools and become the obligatory publisher of games created using GameSalad.

"Under the new model, there is no subscription, and no fees until creators choose to publish their games," the company explained in a note on its Web site. "This new pricing structure allows for an even lower barrier for entry to independent game developers, and also eliminates the need to have an Apple iPhone developer account."

Free games will continue to be free to publish; those who wish to sell GameSalad games, however, will have to yield a portion of revenue to GameSalad and pay a small submission fee.

GameSalad did not respond to a request for comment on how its new business model is being received, but many developers who use GameSalad have been vocal about their dislike of the changes.

"If we don't publish under our own account that also means no promo codes, no price changes, no download reports, no monthly direct deposit payments from Apple," said developer Jon Mulcahy in a forum post. "The people who actually make the games that generate money are not going to be down for this. [GameSalad] is going to have thousands of tap-to-destroy games. My brand isn't anything special, but it's mine and I'm not going to share it."

Previous
1 of 2
Next
Comment  | 
Print  | 
More Insights
Google in the Enterprise Survey
Google in the Enterprise Survey
There's no doubt Google has made headway into businesses: Just 28 percent discourage or ban use of its productivity ­products, and 69 percent cite Google Apps' good or excellent ­mobility. But progress could still stall: 59 percent of nonusers ­distrust the security of Google's cloud. Its data privacy is an open question, and 37 percent worry about integration.
Register for InformationWeek Newsletters
White Papers
Current Issue
InformationWeek Tech Digest - July 22, 2014
Sophisticated attacks demand real-time risk management and continuous monitoring. Here's how federal agencies are meeting that challenge.
Flash Poll
Video
Slideshows
Twitter Feed
InformationWeek Radio
Live Streaming Video
Everything You've Been Told About Mobility Is Wrong
Attend this video symposium with Sean Wisdom, Global Director of Mobility Solutions, and learn about how you can harness powerful new products to mobilize your business potential.