Sococo brings people together in virtual meeting rooms where they can "see" each other with simple bobblehead-style icons that provide clues to each user's participation in an online meeting. For example, an avatar wearing a headset represents someone participating via VoIP, an avatar with a phone to its ear is calling into the session, and one with its eyes open is paying attention to the screen-sharing portion of the meeting (as opposed to reading email in another window).
Avatars also blink to show who is talking at any given moment.
InformationWeek Tech Digest, Nov. 10, 2014Just 30% of respondents to our new survey say their companies are very or extremely effective at identifying critical data and analyzing it to make decisions, down from 42% in 2013. What gives?