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Bubblemania: Will We Party Like It's 1999?
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Hospice_Houngbo
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Hospice_Houngbo,
User Rank: Strategist
7/30/2014 | 11:14:31 AM
Re: Game Industry
Worldwide video game market revenue is worth more than $100 Billion in 2014 and is expect to increase in the coming years. So the game industry is becoming even bigger than the movies and music industry.
Hospice_Houngbo
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Hospice_Houngbo,
User Rank: Strategist
7/29/2014 | 10:34:49 PM
Re: Tech bubble - what's the one big worry?
@John80224

"And the fact there aren't enough visas is more due to misuse of the visa programs than any shortage in quantity."

At what level are the visa programs misused? At the recruiting companies level or at the government level?
stotheco
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stotheco,
User Rank: Ninja
7/27/2014 | 1:51:21 PM
Re: sure looks like a bubble to me
The trend is definitely heading that way. The same goes for drones--I mean, I understand the fascination with drones, but I hardly think it's a practical way of going about deliveries. Does anyone have any predictions about when this bubble will pop?
stotheco
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stotheco,
User Rank: Ninja
7/27/2014 | 1:46:20 PM
Re: Game Industry
I agree with you. Every time I see gaming-related news and there's mention of the budget, I'm just astounded at the numbers sometimes. As for game sales, sometimes the numbers leave much to be desired. Well, I suppose for a lot of games save for those from the really popular franchises.
Broadway0474
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Broadway0474,
User Rank: Ninja
7/25/2014 | 10:57:33 PM
Re: Game Industry
@Whoopty, is gaming really that big a piece of the tech pie that a crash there could bring the rest of the cards down? 
Thomas Claburn
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Thomas Claburn,
User Rank: Author
7/25/2014 | 6:44:06 PM
sure looks like a bubble to me
I'm seeing a lot of the same business models that I saw doing the turn of the millenium dot-com boom, like an explosion of food delivery and food prep services. And in place of WebVan, there are Amazon Fresh trucks and Google Shopping Express cars clogging the streets.
Whoopty
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Whoopty,
User Rank: Ninja
7/25/2014 | 12:46:42 PM
Game Industry
The Games Industry is possibly looking at a crash soon, which could have a big impact on the tech industry as well. 

AAA game development costs are booming to ridiculous highs and the games aren't delivering. The last Tomb Raider reboot sold over four million copies and failed to break even. It's getting difficult to survive at the top end and the middle ground can't compete on marketing. 

The only sector that's doing well is indie, where the budgets are low enough that people can turn a profit, but even that area is hitting a problem: saturation. The low entry level is leading to too many developers making too many gamers. Suddenly being an indie is about marketing and there's very few people that can afford that. 
John80224
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John80224,
User Rank: Apprentice
7/25/2014 | 12:32:01 PM
Re: Tech bubble - what's the one big worry?
I think it's supposed to be quantity of talent available, though I'm unclear on some of the points made around talent.  Startups would need someone with more than a 10-week crash course in a technology.  And the fact there aren't enough visas is more due to misuse of the visa programs than any shortage in quantity.
David F. Carr
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David F. Carr,
User Rank: Author
7/25/2014 | 9:25:25 AM
Tech bubble - what's the one big worry?
I read this a couple of times and couldn't figure out what the "one thing that worries me" was. Seems like this is a lot of little worries, accompanied by mitigating factors. What am I missing?


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