iOS device users once again have a native Gmail app to call their own, and Google says its even better than the first version.

Thomas Claburn, Editor at Large, Enterprise Mobility

November 16, 2011

2 Min Read

After two weeks in hiding, Google's native iOS app for Gmail has returned to Apple's iTunes App Store.

The company initially launched the app on November 2, but immediately withdrew it when after discovering that a bug in the software had escaped the notice of both Google's programmers and Apple's app reviewers. The bug interfered with the notification system on iOS devices, and led to the display of an error message.

Google product manager Matthew Izatt suggested in a blog post that the release and withdrawal of the app proved helpful because it prompted users to provide feedback about desired features, including support for multiple accounts, improved notifications, and other mobile-specific additions. He said Google has already added one of those features and plans to add more in time.

"Based on your comments we have already improved our handling of image HTML messages--they are now sized to fit to the screen and you can pinch to zoom in," he said.

[ Google says it will allow Wi-Fi network owners to opt-out of its collection of Wi-Fi network location data. Read Google Wi-Fi Privacy Fix, Explained. ]

Users of iOS devices have previously been able to use native iOS email clients like Apple's Mail app to access Gmail, but at the cost of Gmail-specific features. Until now, Google has encouraged Gmail users with iOS devices to access the service through its Gmail Web app, in keeping with its oft-stated belief that the Web is the platform that matters.

Nonetheless, Google presides over a growing stable of native iOS apps, including Google+, Google Search, Google Earth, Google Translate, Google Voice, Google Books, Google Places, Google Latitude, Google Shopper, Google Authenticator, Google TV Remote, Blogger, Panoramio, and now Gmail.

Users of the buggy version of the app must log out or uninstall it before installing the new version.

About the Author(s)

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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