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Review: Monarch Gamer PC With Athlon 64 FX60 Dual-Core Processor


Monarch Computer Systems’ Nemesis Custom Gaming PC packs a wallop with the brand-new dual-core Athlon 64 FX60, a CPU that continues AMD's domination of the gaming marketplace.



AMD's Athlon 64 FX60, released today, shouldn’t exist. Chips in the FX series are gaming chips and dual core does little for gaming, according to AMD. So why is there a dual core FX60? I took a look at Monarch Computer Systems’ new Nemesis Custom Gaming PC to find out.

AMD Dominates
First, though, a bit of background. AMD has dominated the gaming market ever since its Athlon processors first appeared. Whether it’s because of some inherent superiority in the chip that gives it an advantage over Intel’s Pentium 4, or even if it's just some clever trick of program compilation that uses an optimization that favors the Athlon and not the Pentium, this means that Athlon is definitely the frontrunner. And the FX line has always been the crown prince of Athlons.

It certainly wasn’t the jump to 64-bit that gave AMD its edge. That was a near non-starter. The whole “you’re buying the surety of fast 32-bit processing now with the capability to handle 64-bit applications when they arrive,” was a great piece of marketing. If 64-bit applications arrive, and if your operating system is 64-bit, it might become true. But 64-bit Windows XP has gotten off to a flying stop and there’s nothing else in sight that would bring true end-to-end 64-bit computing (processor/OS/application) to the desktop.

Shortening Data Paths
What AMD did with the FX series (FX51, FX53, FX55, and FX57) was to develop a process of getting data into and out of the CPU as quickly as possible. It moved the memory controller and the HyperTransport bus controller inside the chip, and then added a construct called a crossbar switch so that the majority of the arbitration needed to send data where it needs to go is done inside the processor at CPU speeds, not outside at slower bus speeds.

This cut down considerably on latency — the time it takes to arbitrate data priorities and routing. AMD also upped the amount of L1 cache and, in the FX57, shrank the size of the processor die from 130nm to 90nm. Even if none of the other design improvements helped to speed data throughput in the FX (and they all did), just the downsizing of the die would have done it.

Think of it in terms of walking from Point A to Point B. Suppose it takes you an hour to do that. Then the distance between A and B is shortened by 30 percent. Now it only takes you 40 minutes to make that same trip, and you won’t break a sweat because you haven’t increased your walking speed at all. In terms of a CPU, that means an immediate performance boost without needing to raise the CPU’s clock speed — and that equates to more performance without additional heat.

Punted Into Dual Core
According to everyone in the know, the next processor on the drawing board was supposed to be a single-core FX59. That would have made sense, given the numbering progression thus far. Why did AMD jump to a dual-core FX60? Probably one of the main reasons was — because it could. Figuratively speaking, the Athlons, including the FX versions, have always had a blank spot inside that was just waiting for a second core. It was just a matter of “writing” it into the die. That’s how AMD got the jump on Intel in the dual-core arena in the first place.

For the FX60, however, dual core means a compromise. While the older FX57 is clocked at 2.8GHz, the FX60 has been backed down to 2.6GHz. Technically, that means the FX60 should be slower — and it is, when gaming. The truth of the matter, however, is that is the type of “slower” that’s the result of counting benchmark numbers. If it’s noticeable at all in real life, the operative word would be “hardly.”

In exchange, AMD’s move to dual core has let it retain its title as a great gaming processor and also allowed it to take on Intel’s dual-core desktop audience in the productivity arena. It might even be apropos to call the FX60 the world’s first Swiss Army processor. The only trick is building a system around it.

Page 2:  Creating A Nemesis
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