According to eEye Digital Security, which uncovered the bugs and reported them to RealNetworks, two separate vulnerabilities affect multiple versions of RealPlayer for Windows, Mac OS X, and Linux. Both were classified as a "High" threat by eEye, a ranking that means attackers could use the flaws to remotely execute code on compromised computers.
The second vulnerability only affects systems running the Windows version of RealPlayer.
RealNetworks has posted patches for both bugs on its Web site. The affected versions include RealPlayer 10.5, 10, and 8 (Windows), RealPlayer 10 (Mac), RealPlayer 10 (Linux), RealOne Player 1 and 2 (Windows), RealPlayer Enterprise (Windows), and Helix Player (Linux).
RealNetworks said in its advisory that it's not received any reports of actual attacks using these vulnerabilities, but urged users to immediately patch their players.
RealNetwork's software was patched against another vulnerability as recently as October.
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