Wearable Computers And Artificial Reality Find A New Application
Quantum3D is selling a vest-worn PC with an artificial-reality helmet that can be used by companies creating immersive training programs.
Two sexy technologies that flamed out five years ago--wearable computers and artificial reality--are combined in a new training-development system for developers of artificial-reality based training programs.
Quantum3D Inc., which bills itself as a visual-computing vendor, has announced the availability of the Expedition, a combination wearable computer and artificial-reality gear. The Expedition's target market is developers of so-called immersive training. Their products, in turn, are used to train armed services personnel and emergency-response workers.
Among the components are a binocular head-mounted display and head-leg-weapon motion-tracking system by eMagine, and Quantum3D's Thermite tactical visual computer that's worn on a vest. Together, the components are designed to give the wearer accurate simulations of fabricated situations, including visuals, surround sound, and voice command.
The Expedition is compatible with 802.11 wireless networking gear, which means that it can be used to create interactive training for squads of people that are linked over a network. Quantum3D says the system adheres to most training and simulation-industry standards, and is compatible with Windows XP.
The company hasn't disclosed the Expedition's price.
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