Google said its approach to app distribution should satisfy developers and mobile operators.
"We're trying to create a win-win scenario," said Chu. "Developers get 70% of any app sold, and the 30% we keep covers the transaction costs, and the rest goes to the carriers, so they are taken care of."
Google also gave developers a sneak peek of Android 2.0, which is being code-named "Donut." This 2.0 version of the software will have stronger multimedia capabilities, a universal search feature that content creators can plug in to, text-to-speech programming interfaces, and some HTML 5 capabilities.
While the developers were pleased with Android's progress, there are still some holes in the platform that could be filled to make it more attractive. The main thing the developers at the roundtable were seeking is multiple billing options like in-app purchases, or recurring payments. Apple has already one-upped Google in this regard, as its upcoming iPhone 3.0 software will enable in-app purchases.
Developers also said Android could be stronger if it had stronger ties to a plethora of social networks, and if the API for things like the calendar were open to third parties. Additionally, many content creators are waiting for more Android handsets to hit the market so they have a larger audience to target. This should be taken care of by the end of the year, as multiple handsets are expected from the likes of HTC, Motorola, Samsung, and others.
Chu said many of these features are in the works, and he expects major carriers around the world to deploy Android devices by the end of the year. He stressed that Android has only been out for seven months, and the two firmware upgrades shows that it is rapidly evolving and Google is committed to improving the platform in a timely manner.
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