11th fact: Swift is expensive and only for Apple
Hi, with the breadth of programming tools and languages available under Windows and Linux platforms, why someone not involved in specific iOS development should engage with Swift? If Xcode will not be developed for Windows and Linux, how will we be able to experiment and test with Swift? Have I to buy a Mac box, a developer's license and so on? No thanks, Swift is not so appealing, there are so many languages and tool out that we can live without Swift. If someone will show me that with Switft I will be able to code game and applications for Windows, Linux, Android, not only Apple, well I'll be glad to give it a try.