| |
Windows 98 SE |
Windows NT 4.0 |
Windows 2000 |
| CPU Integer (MIPS) |
1165 |
1168 |
1168 |
| CPU Floating-point (Mflops) |
464 |
466 |
466 |
| CPU Advanced Integer |
98.3 |
98.7 |
98.7 |
| CPU Advanced Floating Point |
100.8 |
101.2 |
101.4 |
| CPU Advanced MMX |
96.1 |
96.9 |
96.9 |
| Video (2D) (Mpixels/sec) |
68.6 |
78.3 |
83.9 |
| Direct 3D (Mpixels/sec) |
21.9 |
41.3 |
69.2 |
| OpenGL (Mpixels/sec) |
9.9 |
10 |
11.6 |
| Memory(MB/sec) |
673 |
684 |
684 |
| Cached Disk (MB/sec) |
89 |
246 |
290 |
| Uncached Disk (MB/sec) |
2.61 |
1.95 |
3.17 |

Explaining the results.
Each of our tests were run three times and averaged, using the exact same hardware: a Compaq Deskpro with a 450MHz Pentium II processor, 320MB of SDRAM, a 12GB Ultra DMA-33 hard drive, and a Matrox Millennium G200 AGP graphics card. In all cases, higher numbers are better, although differences of only a few points in some cases (such as the CPU Integer scores) are due most likely to sampling error and should be discounted. More significant differences, such as the cached disk scores or the video speeds, are far more important and more reflective both of the efficiency of Windows 2000's design and also the types of activities where users can expect to notice benefits.

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