Magic Leap Lands Google Funds

Virtual reality startup collects $542 million in first round of financing, plans to create images in the air similar to R2D2's projection of Princess Leia in Star Wars.

Thomas Claburn, Editor at Large, Enterprise Mobility

October 21, 2014

3 Min Read

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Magic Leap, a Florida-based virtual reality startup, on Tuesday said it has completed a $542 million funding round to develop software development tools, content, and wearable, virtual reality gear.

Google led the financing round, which includes participation from Andreessen Horowitz, KKR, Kleiner Perkins Caufield & Byers, Legendary Entertainment, Obvious Ventures, Qualcomm Ventures, Vulcan Capital, and other investors.

Google SVP of Android, Chrome, and Apps Sundar Pichai will be joining Magic Leap's board of directors, with other executives from Google and Qualcomm joining as observers.

Virtual reality, widely hyped in the mid-1990s with 3D graphics technology Virtual Reality Modeling Language (VRML) and in 2003 through Second Life, is suddenly all the rage again. After virtual reality headset maker Oculus VR won funding through Kickstarter in 2012 and was purchased for $2 billion in March by Facebook, it became clear that there is an audience for immersive 3D entertainment.

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Sony joined the fray that same month it revealed its Project Morpheus VR headset at the Game Developers Conference in San Francisco.

And Google introduced a DIY cardboard VR headset, which requires an Android phone, at its developer conference, Google I/O, in June.

Rony Abovitz, president, CEO, and founder of Magic Leap, said in a statement that his company plans to change the way people think about mobile computing, augmented reality, and virtual reality. "We are transcending all three, and will revolutionize the way people communicate, purchase, learn, share, and play," Abovitz said.

In a blog post, Abovitz says his company aims to extend the visceral experience of real-world activity to mobile computing. Reports about the company suggest it plans to create images in the air similar to R2D2's projection of Princess Leia in Star Wars. The company's website shows a child's hands open to reveal a tiny, floating elephant.

To make its projections visible, Magic Leap is likely to employ a head-mounted display (HMD), but not one that blinds the wearer to the world, like Oculus VR's headset. A Magic Leap patent application, "Ergonomic Head Mounted Display Device And Optical System," describes a see-through HMD with "an eyeglass-form appearance and a wide see-through field of view."

The company is also seeking a patent for a "Massive Simultaneous Remote Digital Presence World" that allows participants to interact through a variety of mobile devices. Imagine Second Life with reality as the background layer.

Two decades ago, virtual reality promised too much. "VRML advocates claim that 3D graphics are somehow better than 2D," wrote Steve G. Steinberg in Wired in 1995. "They're not. Look at the failure of everything from holograms to 3D movies. The only people who want 3D television -- or 3D Web pages -- are technologists impressed with their own skills."

Virtual reality got better with Second Life and games like World of Warcraft, but still failed to sustain mass market interest. Maybe this time will be different.

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About the Author

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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