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March 13, 2008
2 Min Read
"Sky in Google Earth, which launched last August, was originally available to our 350 million Google Earth users," said Google product manager Lior Ron in a blog post. "This release brings the universe to every browser and makes Sky accessible to just about anyone with an Internet connection -- from school children to professional astronomers -- in 26 different languages."
Google Sky's escape from Google Earth was engineered by Diego Gavinowich, a programmer from Buenos Aires, Argentina, who was a finalist in Google's Latin America Code Jam. He joined Google for a three-month internship and was given the task of coding a Web version of Google Sky during his stay.
According to Ron, Gavinowich completed the assignment with the help of some other Google engineers on their 20% time -- Google allows employees to spend 20% of their time working on projects outside of the scope of their job descriptions.
However, the Google Sky launch is partially being eclipsed by a lawsuit. Last month, Jonathan Cobb, a former Google contract worker, filed a $25 million lawsuit in Atlanta, claiming that Google Sky was his idea and that Google stole it.
Google on Wednesday requested that its deadline to respond to the lawsuit be extended to March 28.
"We think the complaint is without merit and we will vigorously defend against it," said a Google spokesperson via e-mail.
Google may be able to prove that it was working on Google Sky before Cobb's arrival. In his Google Earth-oriented blog called Ogle Earth, Stefen Geens quotes Alberto Conti, an astronomer at the Space Telescope Science Center in Baltimore as having claimed to have discussed Google Sky as a concept with John Hanke, director of Google Earth and Maps, in February 2006.
Cobb, in his lawsuit, claims that "beginning in 2006" he started working for Google as a contractor.
About the Author(s)
Editor at Large, Enterprise Mobility
Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.
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