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The IPhone Isn't EasyThe IPhone Isn't Easy

How to get started building an app.

InformationWeek Staff

March 26, 2010

8 Min Read

With more than 20 years of software development under his belt, Ray Floyd was ready to tackle the next great platform, Apple's iPhone. He'd developed for the Macintosh, although not recently. He was familiar with Objective-C, and he had developed software for other mobile platforms. With a software development kit in hand and up to 75 million potential customers, Floyd couldn't wait to roll out his first iPhone app.

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