Google Opens Chromebooks To Android Apps

The move that will eventually make the more than a million Android apps available to Chrome OS users has been long expected.

Thomas Claburn, Editor at Large, Enterprise Mobility

May 20, 2016

3 Min Read
<p style="text-align:left">(Image: Google)</p>

Google I/O 2016: AI, VR Get Day In The Sun

Google I/O 2016: AI, VR Get Day In The Sun


Google I/O 2016: AI, VR Get Day In The Sun (Click image for larger view and slideshow.)

Google on Thursday finally committed to reconciling its two operating systems, Android and Chrome OS, by announcing plans to bring Android apps to Chromebooks.

"Later this year you can expand your app's reach to a new hardware platform and wider audience while maximizing the Google Play ecosystem," explained Google software engineers Dylan Reid and Elijah Taylor in a blog post. "With expanded app availability, new use cases and improved workflows can be achieved for all Chromebook users, whether for personal use, for work or for education."

The move, which will eventually make the more than a million Android apps available to Chrome OS users, has been long expected.

Technology that allowed this was announced at Google I/O 2014 and debuted for a handful of Android apps later that year. So Google's plans, which were inadvertently disclosed on the Google I/O 2016 website Wednesday, weren't surprising. But the means by which Chrome OS is accommodating Android apps are unexpected.

Rather than using Android Runtime for Chrome (ARC) under the hood, Google reworked its compatibility code to essentially put Android into a container. As a result, Android developers don't have to do much work, if any, to make their apps work on Chromebooks.

The relationship between the two operating systems has been perplexing, because Google itself has changed course as Android has grown, and because mobile Web apps have failed to keep up with native apps. In 2010, Google introduced packaged Web apps, which were designed to behave more like traditional apps by running outside the browser. In 2013, Google shifted to a different technological approach to run Chrome apps on other platforms.

But the popularity of Android and native apps in general has changed the way Google appears to see things. In 2009, Google was convinced "the Web has won." Over the past few years, as Android's popularity has surged and brought revenue through Google Play, Google has shifted resources toward Android. The launch of its Android-based Pixel C tablet last year raised doubts about the future of Chrome OS devices.

Last fall, the Wall Street Journal reported that Google intended to fold Chrome OS into Android, a claim Google swiftly denied. What's happening is more subtle than Android swallowing Chrome OS whole.

At Google I/O on Wednesday, in a discussion following a panel on the company's enterprise business, Google product management director Rajen Sheth reiterated Google's intention to support Chrome OS, and framed the growing closeness between the two operating systems as a consequence of increasingly shared code. He pointed to seamless updating in Android N, and said that code came from Chrome OS. In effect, Android and Chrome OS are becoming more like OS X and iOS, joined at the hip but not identical or interchangeable.

[See how Android N Focuses on Performance, Productivity, and Security.]

Chrome OS and Chromebooks aren't likely to disappear anytime soon. As Google's blog post notes, Chromebook shipments overtook Macs in the US during Q1 2016, based in IDC figures, and Chrome OS has become the second most popular PC operating system in the US. Chrome OS offers security and manageability advantages that assure its relevance in the education and business computing markets, if not more broadly.

At the same time, evolving technology guarantees that nothing is settled. At Google I/O 2016 on Wednesday, Google introduced Android Instant Apps, a way to use Android apps that have not previously been installed on an Android device. If this approach proves popular, it could transform the way people think about, manage, and buy apps by making search rather than app stores the primary app distribution mechanism.

(Cover image: JasminSeidel/iStockphoto)

About the Author(s)

Thomas Claburn

Editor at Large, Enterprise Mobility

Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.

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