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March 4, 2010
2 Min Read
Continuing its experimentation with new ways to search, Google on Wednesday announced the availability of Gesture Search, a Google Labs application for Android 2.0+ phones that allows users to draw alphabet letters on the touch screen to search data on the device.
"Gesture Search lets you quickly find a contact, an installed application, a bookmark or a music track from hundreds or thousands of items, by simply drawing alphabet gestures on the touch screen," explains Google research scientist Yang Li in a blog post.
If nothing else, this input option may appeal to those who liked stylus-based input but hated losing their phone stylus.
Given the patent lawsuit that Apple recently filed against Android phone maker HTC, gesture-based input could become obligatory if Apple succeeds in enforcing its iPhone virtual keyboard patent.
That's not a likely scenario however, given Google's legal and financial resources.
Yang suggests that Gesture Search provides an alternative for situations where typing text to trigger a search suggestion might take too long and search by voice might be disruptive.
Google has also been experimenting with images as queries, through a service called Google Goggles for Android users.
Gesture Search improves over time by considering the user's search history. It will recognize both upper case and lower case letters. And it allows words or phrases to be spelled out through a series of gesture entries.
Gesture Search presently will only search contacts, applications, bookmarks and music tracks. Users can exclude specific content types through the Settings menu.
Gesture Search is available as a free download from the Android Market. Because it is a Google Labs experiment, users should expect some bugs.
At present, the app is not yet ready for worldwide use because it only recognizes Roman alphabet characters. Future versions are likely to address that shortcoming.
About the Author(s)
Editor at Large, Enterprise Mobility
Thomas Claburn has been writing about business and technology since 1996, for publications such as New Architect, PC Computing, InformationWeek, Salon, Wired, and Ziff Davis Smart Business. Before that, he worked in film and television, having earned a not particularly useful master's degree in film production. He wrote the original treatment for 3DO's Killing Time, a short story that appeared in On Spec, and the screenplay for an independent film called The Hanged Man, which he would later direct. He's the author of a science fiction novel, Reflecting Fires, and a sadly neglected blog, Lot 49. His iPhone game, Blocfall, is available through the iTunes App Store. His wife is a talented jazz singer; he does not sing, which is for the best.
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